Open Dump

17 décembre 2012

ShadoWorld

Enregistré dans : Non classé — zacharyip @ 8:26

by Zachary IP Yiu Tung

ShadoWorld
Everything is a projection.

PLAY WITH SHADOW.
FIGHT WITH SHADOW.

Back to the basic, black and white.

All the shadows is generated in ShadoWorld by a system which is not the real shadow existing in the world. 6 real-time camera capturing image purely and send the message to computer and its system to analyze and synthesize images. Each wall contained the following devices, infra-red camera(depth camera as well), RGB camera, lighting plate, LCD-monitors and speakers, all of them are connected to computer as a interface.

1.jpg
Before the player (or players) enters the room ShadoWorld, they are required to wear a cloth special material made, contained recursive reflectors.

The light will be projected ONE wall only on EACH time within certain time interval, which is called “Lighting”. Object’s shadow will be captured by camera and than after analyzing, the simulated shadow will be generated by system and than shown on the monitors. Notice that shadows only occurred in the opposite side of the lighting wall in ShadoWorld.

By holding the shadow, user can play with the isolated part of shadow by any hands posture. Players can fight against others such as flowing weapons or Co-op with them, to make a huge, fascinating and innovative object- stick shadows together within few second.

Of course, in order to provide much more entertainment, remarkable background music will be played randomly such as remixing of water drops or dubstep music with powerful strong beat on the ShadoWorld. Shutter sound effect will be played on powerful moment of music, as the lighting direction will be changed too.

Player has no shadow because light came from every direction before lighting; pretended or simulated images of shadow are fixed in shape but not the position.
There is no exact gravity in each wall which reveals that every images could have their unique locus of movement.

2.jpg

As player’s wearing a special material-made clothe, he/she will not be detected after “lighting”. The recursive reflector on fingertips can hold and move the fixed shadow.

Of course you can try some much more interesting things, just use other object like a box. After lighting, the image of shadow of box is produced. You found that you are able to play with it.

By the way, shadow might be broken under collision with high speed from other shadow. Please notice that we can not break or damage the shadow directly because this is SHADOW WORLD but we are not shadow. Imagine that you can not put pressure on timelines on four-dimensional space. The only way to modify or change the status of shadows is that we transfer the object into shadow by lighting, it can be anything, such as a nail or a sword, by the way please don’t try to put any machine gun or dangerous electric devices into ShadoWorld to avoid accidents or electric pulse occurred.

ShadoWorld is the reflection and myth assumption about space-time and interaction. As Albert Einstein has raised general theory of relativity (Français: Relativité générale) and special theory of relativity which revealed that timelines might exist and it gave me a idea, just a idea but not in scientific way, everything in the world could be the projection from upper level of space-time. Just think about that we are in 3-D shape, as our bodies whose shadows seem to be two-dimensional “object”. What will be the projection of the shadow? Is it on one-dimension?

id_colo5.jpg

Pas de commentaire »

Pas encore de commentaires.

Fil RSS des commentaires pour cet article. URI de Trackback

Laissez un commentaire

Propulsé par WordPress